#101217: "Undo button implementation for every phase"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v117
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v117
-
• Hva var spillhandlingen du ønsket å gjøre?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v117
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v117
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Hvilken nettleser bruker du?
Google Chrome v117
Rapporthistorikk
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- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
