#106339: "Base gold income and value downgrade for most valuable gem(s) not applied"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
Yes, at the end of every round.
• Hvilken nettleser bruker du?
Safari v17.1
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Yes, at the end of every round.
• Hvilken nettleser bruker du?
Safari v17.1
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Hvilken nettleser bruker du?
Safari v17.1
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Hvilken nettleser bruker du?
Safari v17.1
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
Yes, at the end of every round.
• Hvilken nettleser bruker du?
Safari v17.1
-
• Hva var spillhandlingen du ønsket å gjøre?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
Yes, at the end of every round.
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Safari v17.1
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
Yes, at the end of every round.
• Hvilken nettleser bruker du?
Safari v17.1
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Hvilken nettleser bruker du?
Safari v17.1
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Yes, at the end of every round.
• Hvilken nettleser bruker du?
Safari v17.1
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Hvilken nettleser bruker du?
Safari v17.1
Rapporthistorikk
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
