Alle rapporter
Framework rapporter
#106918: "The scoring tiles with the combined tasks do not score correctly "
fixed: Feilen har blitt fikset
2
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Regler: en regel i spillet har ikke blitt respektert
Detaljert beskrivelse
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
My opponent and I both had our combined tasks not score correctly even though we have connected tiles with the correct frames connected continuously.
-
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
You can look at the final game state and see they should have scored.
• Hvilken nettleser bruker du?
Google Chrome v116
Rapporthistorikk
Dec 11 th 2023 13:59 •
vurtan • Utviklerne ønsker mer informasjon for å kunne reprodusere denne programfeilen:
Dec 11 th 2023 15:36 • Are you able to access the final end game state directly? If so, please make a screenshot and upload it to imgur.com
The replay will not work due to the "undo" implemenation we have currently in the game.
Otherwise I can't really check which tile / board configuration was there.
The replay will not work due to the "undo" implemenation we have currently in the game.
Otherwise I can't really check which tile / board configuration was there.
vurtan • Utviklerne ønsker mer informasjon for å kunne reprodusere denne programfeilen:
Dec 13 th 2023 19:11 • Maybe you can check this image here: x.boardgamearena.net/data/themereleases/current/games/framework/231009-1803/img/css_sprites_min.png
Let me know if you can recall which tile it was and where (column and row) it is there. Then I will check that one.
Let me know if you can recall which tile it was and where (column and row) it is there. Then I will check that one.
peyo_fr • Utviklerne ønsker mer informasjon for å kunne reprodusere denne programfeilen:
Jan 21 st 2024 13:31 • Same observation, task with mixed-colors objective doesn't hit a correct realisation :
imgur.com/a/RgvJyDr
in this game, when I place Task 6/9/2 mixed-yellow-brown :
boardgamearena.com/9/framework?table=464586276&replayFrom=42
imgur.com/a/RgvJyDr
in this game, when I place Task 6/9/2 mixed-yellow-brown :
boardgamearena.com/9/framework?table=464586276&replayFrom=42
vurtan • Dette er ikke en feil:
Jan 21 st 2024 14:00 • Thanks for the image, that helps a lot!
The situation is not a bug, is working according to the rules. Each frame color must have a direct connection to the task.
In the task explanation stands (page 8 in the english rules, added *** to highlight the sentence):
This task requires at least 6 horizontally and/or vertically adjacent frames of
the colours shown in any combination. For example, 2 yellow frames and
4 green frames can be used. However, it is ***important that both colours have
a direct connection to the task***. This task may also be completed by using
only one of the two shown colours. Later on, the other two tasks can also be
fulfilled when the number of adjacent frames reaches 9 or 12
The situation is not a bug, is working according to the rules. Each frame color must have a direct connection to the task.
In the task explanation stands (page 8 in the english rules, added *** to highlight the sentence):
This task requires at least 6 horizontally and/or vertically adjacent frames of
the colours shown in any combination. For example, 2 yellow frames and
4 green frames can be used. However, it is ***important that both colours have
a direct connection to the task***. This task may also be completed by using
only one of the two shown colours. Later on, the other two tasks can also be
fulfilled when the number of adjacent frames reaches 9 or 12
peyo_fr • Dette er ikke en feil:
Jan 21 st 2024 14:47 •
Jan 21 st 2024 14:52 • Sorry but I disagree (or I missed a crucial point !)
Official english rules state, page 6 : (pegasus.de/media/pdf/87/d5/56/4250231730597_en_web.pdf)
"Important: It is not only the frames directly
adjacent to a task that count. When counting
frames for a task, count all tiles that contain
at least 1 frame of the required colour that
are adjacent to each other horizontally and/
or vertically. All tiles in such a chain help to
complete a task, as long as at least one of the
tiles is adjacent to the task tile."
Thus my yellow + brown connected set perfectly fills the task of the upper tile
Nota Bene : I've placed the task tile AFTER the connected set of yellow/brown tiles was placed, that's possibly the reason why the fulfilment was not validated
Official english rules state, page 6 : (pegasus.de/media/pdf/87/d5/56/4250231730597_en_web.pdf)
"Important: It is not only the frames directly
adjacent to a task that count. When counting
frames for a task, count all tiles that contain
at least 1 frame of the required colour that
are adjacent to each other horizontally and/
or vertically. All tiles in such a chain help to
complete a task, as long as at least one of the
tiles is adjacent to the task tile."
Thus my yellow + brown connected set perfectly fills the task of the upper tile
Nota Bene : I've placed the task tile AFTER the connected set of yellow/brown tiles was placed, that's possibly the reason why the fulfilment was not validated
vurtan • Dette er ikke en feil:
Jan 21 st 2024 15:28 • I see your argument about the chain and some other palyers on BGG had the same question:
boardgamegeek.com/thread/2998341/tasks-2-allowed-colours
boardgamegeek.com/thread/3112341/direct-connection-meaning
As mentioned in the BGG threads, there is no example showing this to have it really clear.
For my understanding, the rule on page 6 is the general one which is later detailed for that specific type of task.
Likewise the other task where you need the complete chain in one or another color.
To be really sure I will ask the designer to verify that.
boardgamegeek.com/thread/2998341/tasks-2-allowed-colours
boardgamegeek.com/thread/3112341/direct-connection-meaning
As mentioned in the BGG threads, there is no example showing this to have it really clear.
For my understanding, the rule on page 6 is the general one which is later detailed for that specific type of task.
Likewise the other task where you need the complete chain in one or another color.
To be really sure I will ask the designer to verify that.
peyo_fr • Dette er ikke en feil:
Jan 21 st 2024 18:48 • OK, you're right, I've seen in one of the two BGG threads that :
"German rules are clear that “For a task that can be a combo of 2 colors it says that each of those colors have to have a direct connection to the task.”
As it frequently happens with german games, the rules HAVE to be read in german language !!! ;)
The english translation simply stating that "adjacent frames of the colours shown in any combination" is just misleading...
"German rules are clear that “For a task that can be a combo of 2 colors it says that each of those colors have to have a direct connection to the task.”
As it frequently happens with german games, the rules HAVE to be read in german language !!! ;)
The english translation simply stating that "adjacent frames of the colours shown in any combination" is just misleading...
vurtan • Feil har blitt bekreftet av utviklerne:
Feb 10 th 2024 10:46 •
Feb 10 th 2024 10:50 • After the next bug report (#113978) we checked again with the designer.
He states, that both colors should be treated as they were the same color.
He states, that both colors should be treated as they were the same color.
Pietr_ucci • Feilen har blitt fikset:
Feb 12 th 2024 16:12 •
Feb 12 th 2024 16:24 • in anycase, the translation of the german rules still makes it clear that booth colours need to be touching directly the tasks, which exclude the possibility of couting them in chain as per the general rule on page 6 of the rule book (that is explaining basically that the colors can be grouped...).
if the designer himself reviewed that specific rule, they should update the ruleboook and reprint it.
if the designer himself reviewed that specific rule, they should update the ruleboook and reprint it.
Mingo • Feilen har blitt fikset:
Feb 12 th 2024 16:30 • oops! I forgot to paste the links to the PDF of those rules:
pegasusna.com/media/pdf/87/d5/56/4250231730597_en_web.pdf
spielwiese-berlin.de/edition/wp-content/uploads/2023/09/4250231730597_en_web.pdf
pegasusna.com/media/pdf/87/d5/56/4250231730597_en_web.pdf
spielwiese-berlin.de/edition/wp-content/uploads/2023/09/4250231730597_en_web.pdf
Legg til noe i denne rapporten
Legg til her noe som synes relevant for å reprodusere denne feilen eller forstå forslaget ditt:
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.