#114062: "Zombie got to aim a second time in the same turn, after being grenaded"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
A couple moves before 70.
• Hvilken nettleser bruker du?
Google Chrome v121
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
A couple moves before 70.
• Hvilken nettleser bruker du?
Google Chrome v121
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken nettleser bruker du?
Google Chrome v121
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken nettleser bruker du?
Google Chrome v121
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
A couple moves before 70.
• Hvilken nettleser bruker du?
Google Chrome v121
-
• Hva var spillhandlingen du ønsket å gjøre?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
A couple moves before 70.
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v121
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
A couple moves before 70.
• Hvilken nettleser bruker du?
Google Chrome v121
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken nettleser bruker du?
Google Chrome v121
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
A couple moves before 70.
• Hvilken nettleser bruker du?
Google Chrome v121
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken nettleser bruker du?
Google Chrome v121
Rapporthistorikk
Alarm Clock as well has an effect that triggers at end of a turn which causes the player's aim to change. After that I was still allowed to aim again.
There seems to be an extraneous step after end-of-turn equipment triggers that allows aiming.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
