#12095: "Stone Age: Auto-pick for last resource "
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har en skjermdump av denne feilen (god kutyme), kan du bruke en bildelagringstjeneste (snipboard.io for eksempel) til å laste den opp og lime in lenken her. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla v5
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• Hva var spillhandlingen du ønsket å gjøre?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst beskriv visningsproblemet. Hvis du har en skjermdump av denne feilen (god kutyme), kan du bruke en bildelagringstjeneste (snipboard.io for eksempel) til å laste den opp og lime in lenken her.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har en skjermdump av denne feilen (god kutyme), kan du bruke en bildelagringstjeneste (snipboard.io for eksempel) til å laste den opp og lime in lenken her. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
Even in the real-time game, it slows things down.
Once only resources of the same type are left, they should be automatically distributed to the remaining players.
This improvement should be made on both the turn based and the real-time game.
Thanks.
This report should be closed as duplicated, but it wasn't made on Stoneage game but on BGA web site so I can not change it's state.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har en skjermdump av denne feilen (god kutyme), kan du bruke en bildelagringstjeneste (snipboard.io for eksempel) til å laste den opp og lime in lenken her.
