#128220: "While waiting for confirmation, please highlight the fishes, that my dice would catch."
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Hvilken nettleser bruker du?
Google Chrome v126
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Hvilken nettleser bruker du?
Google Chrome v126
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Hva var spillhandlingen du ønsket å gjøre?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Hvilken nettleser bruker du?
Google Chrome v126
Rapporthistorikk
imgur.com/a/JHHfzyX
Unfortunately, this will not be applied during lure adjustment:
The game doesn't send lure adjustments to the server until the phase is over to hide information when multiple players can adjust their dice at the same time.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
