#130944: "Reminder / prompt to use stored tiles"
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Hva har skjedd, eller hva gjelder det? Vennligst velg
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Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v126
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v126
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• Hva var spillhandlingen du ønsket å gjøre?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v126
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
-
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Hvilken nettleser bruker du?
Google Chrome v126
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
