#132258: "Karam system is too easily exploited"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
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• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
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• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
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• Hvilken nettleser bruker du?
Mozilla v5
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
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• Hvilken nettleser bruker du?
Mozilla v5
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
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• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken nettleser bruker du?
Mozilla v5
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• Hva var spillhandlingen du ønsket å gjøre?
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• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. -
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
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• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
.
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
.
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• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
.
• Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
(User) is exploiting the Karma system to join 100s of games and abandon them, ruining the game for the other players.
On July 2 (User) has not been seen online for over a week and was still listed as "playing now" in 159 online games.
(User) returned to the site on July 17, over two weeks later, which means they had abandoned those 159 games as even the longest turn timer is expired at that point.
However, since not all users had removed (User) from their tables, they had many tables where they just had to take their last turn to finish the game, this resulted in the user quickly getting Karma over 50% in one day. They then proceeded to join over a hundred tables, timing out on most of them, but keeping their Karma level up due to the sheer number of tables they are joining.
Currently they are showing 1050 time outs in 1427 recent games, and 557 expulsions. That means they have delayed the game in over two thirds on the tables they have joined, and haven't even finished over 1 out of every 3 tables they have joined.
(User) has now disappeared again as of July 28th, when they were at over 300 active tables.
There is no move ID to include because in the linked table they joined and did not make a single a move. This also appears to be true for most of the 91 tournament tables they are currently involved in.
(User) has ruined 557 recent games, and is currently ruining 260 more, including 91 tournaments, and should be severely restricted in how many active games they are allowed to play in at a time (should be allowed no more than 1).
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
