#154764: "Auto confirm when *equal*"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v132
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v132
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• Hva var spillhandlingen du ønsket å gjøre?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v132
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v132
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Hvilken nettleser bruker du?
Google Chrome v132
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
