#158698: "Safari v18.3"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
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• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
Yes and no
• Hvilken nettleser bruker du?
Safari v18.3
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
Yes and no
• Hvilken nettleser bruker du?
Safari v18.3
-
• Hva var spillhandlingen du ønsket å gjøre?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
Yes and no
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Safari v18.3
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
Yes and no
• Hvilken nettleser bruker du?
Safari v18.3
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Hvilken nettleser bruker du?
Safari v18.3
Rapporthistorikk
If you want to play faster, please select faster time setting.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
