#166777: "Fog of War Locations: Make treasure tiles invisible until flipped (designer input)"
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Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
Setup
• Hvilken nettleser bruker du?
Google Chrome v135
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Setup
• Hvilken nettleser bruker du?
Google Chrome v135
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Hvilken nettleser bruker du?
Google Chrome v135
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Hvilken nettleser bruker du?
Google Chrome v135
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
Setup
• Hvilken nettleser bruker du?
Google Chrome v135
-
• Hva var spillhandlingen du ønsket å gjøre?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
Setup
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v135
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
Setup
• Hvilken nettleser bruker du?
Google Chrome v135
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Hvilken nettleser bruker du?
Google Chrome v135
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
Setup
• Hvilken nettleser bruker du?
Google Chrome v135
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Hvilken nettleser bruker du?
Google Chrome v135
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
