#20069: "Water sound"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Detaljert beskrivelse
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
After playing the cards, the tide cards are given to the players and the player with the higher tide lose a point. That is followed with a sound of water like a flush in toilet. Even if you select to mute the sound of the game, the sound is still here. We played the game in 4 players setting with an oral communication via BGA website. It was just horrible to have that at each end of turn without the possibility to mute this sound.
• Hvilken nettleser bruker du?
Google Chrome v83
Rapporthistorikk
I had another question we don't see the life preservers on the weather card. Is it normal? How can we check the correct amount of life preserver for each player?
life presevers are as follows: the number on the weather cards are colored. the green and violet cards get a half, the blue cards get a full life preserver, then the result is rounded down.
More technically, the weather cards are divided into 5 equal sections (for 60 cards: 1-12, 13-24,..), the second section and the 4th section get a half, the third a full life preserver.
Benj
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.