#23454: "Different mouse pointer for the "Shield end game points" table"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
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Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? • Hvilken nettleser bruker du?
Mozilla v5
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? • Hvilken nettleser bruker du?
Mozilla v5
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Hva var spillhandlingen du ønsket å gjøre?
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Thanks for this rapid adaptation of Marco Polo sequel !
The detailed table is a good idea, and changing the mouse pointer (on PC) is an incentive to click on it.
As it's not an action, but rather information, what about having a "?" hover pointer instead (or an information logo, eye...) ? • Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
* directly pointing the associated points for the current situation (not visible in the main/personnal board) for the player or all the players (for the known +1) - May help on phone too if it hides the x(y) info. Might use rows of coloured houses maybe ? and/or a surrounding circle for the current player ?
* check sign (or colored house) where the player has an outpost. Would sort of hightlight the missing ones
* minus sign (or other) where he lacks an outpost for his objectives
I could list all players and # of known shields in the pop-up.
Not sure about highlighting which are missing. maybe just for the player and not opponents?
I would add if x(y) info is missing on phone I would say it's a display bug, it should appear for mobile users as well.
2/ To easily see/compute how much points you're late, seeing points (as opposed to x(y) already seen on the boards) might be nice
3/ Yep, for the player (missing from the goal).
4/ I was meaning : x(y) might be hidden (behind) on smaller displays
Thank you for your reactivity !
i'll leave this open in case I misunderstood something.
VP do not show very well in the text. What about using the usual VP icon (laurel crown) ?
Thanks !
imgur.com/a/OD8s9Df
Showing where you would have 1+1 (through the goal).
Double green might show where you have your specialized 1+1.
And the remaining unspecialized +1.
For simplicity, we might have no double green/double red, and have global remaining +1 (like in in the individual board)
I would still leave the VP below along with opponents, unless opponents seems unnecessary.
then the red checks would only appear in pairs to match double green. It highlights the fact that 2 levels spots are available/reached.
In other presentations, special symbols (or colors) might design reached/unvisited spots from the card goals.
Hope that other players like it also :-)
I find it SO elegant, that I'm wondering wether the related display on the player boards should be what it is (i.e. the +1 shield icon followed by 0(shield total)...) What about directly displaying the VP from the shields, as it's the competitive information ? With a specific icon (I wonder which one...), or VP icon ? You even might have the same help pointer and trigger the nice table from this spot.
If you find this interesting, should I create a new suggestion for this point ?
Thanks again for this new display !
for example if you fulfill a contract giving +1 shield, a little shield goes from the contract to the +1 shield indicator.
thinking players might get confused if the # goes up more than 1. if you get a +1 shield you expect the number to go up by 1 and not number of VPs.
But if we have a dedicated target icon on the board, to "those points that you get by having shields in the right outposts as well as +1 shields" (or just VP icon with the right hint text) that is different... it just shows that this flying icon contribute to somewhat different (just like selling ressources might gain money and or points)
What about clicking on each player board "+1" icon (or its replacement) to open the table too ? Might help beginners to link this strange "x(y)" text (which is much more complicated than the used/available outpost houses
will make the text clickable.
What about having the icons and their values in a columned "table" ?
Icons on one row, and the values just below (or above)
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
