#24792: "Click to "Confirm" card choice"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
-
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
-
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Hva var spillhandlingen du ønsket å gjøre?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
-
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v85
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
-
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Hvilken nettleser bruker du?
Google Chrome v85
Rapporthistorikk
I'm seen some games have "Require Confirmation" as a per-user setting in the menu. It is on by default, but those who don't like it could turn it off and never see it again.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
