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#25268: "More Modes and More Rooms"
acknowledged: Utviklerne er enige om at det er en god ide og vil jobbe videre med dette
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Forslag: Etter min mening ville følgende forbedre spillimplementasjonen betydelig
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I want to be able to choose other modes such as Team mode and Competition mode. I also want to be able to choose what rooms do we want. Also, adding rooms such as Menace room, Fragile room, Fake Exit, Hacking room, Hypnosis chamber, Treatment room and Raptor room can make the game more interesting.• Hvilken nettleser bruker du?
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Rapporthistorikk
ArielFriedrichGauss • Dette forslaget har ikke blitt analysert av utviklerne ennå:
sep. 24 th 2020 3:27 •
sep. 27 th 2020 20:43 • Other modes can be found here: cdn.1j1ju.com/medias/e5/6a/33-room-25-rulebook.pdf
Other rooms can be found here: cdn.1j1ju.com/medias/25/89/80-room-25-escape-room-rulebook.pdf
Raptor room: www.matagot.com/shop/en/room-25/318-room-25-vip-promo-tiles-raptor.html
Other rooms can be found here: cdn.1j1ju.com/medias/25/89/80-room-25-escape-room-rulebook.pdf
Raptor room: www.matagot.com/shop/en/room-25/318-room-25-vip-promo-tiles-raptor.html
Limdy • Dette forslaget har ikke blitt analysert av utviklerne ennå:
mai 1 st 2021 11:07 • Especially competition mode would be perfect. In real live, this is the mode we prefer to play: help each other to some extend, but try to be the only one to get out of the maze. You do not win, if you are the only survivor: You have to get out. This requires at least some sort of working together in the beginning, to be quick. Later in the game you want to make sure that you exit first and nobody else does. This is a lot of fun and I would love to see this on BGA.
codehearted • Dette forslaget har ikke blitt analysert av utviklerne ennå:
mai 25 th 2021 5:37 • It won't let me upvote anymore, but I'm in favor of expanding which sets are supported if / when time allows.
It will be a while though, the higher priority is to get the current functionality set out of beta first and there are a lot of things to work through. This is *not* a promise to try to do all of these, but like I said, some expansion would be nice once what we have now is totally solid.
It will be a while though, the higher priority is to get the current functionality set out of beta first and there are a lot of things to work through. This is *not* a promise to try to do all of these, but like I said, some expansion would be nice once what we have now is totally solid.
codehearted • Utviklerne er enige om at det er en god ide og vil jobbe videre med dette:
mai 25 th 2021 5:39 • Status update. Acknowledged isn't exactly correct as, as I mentioned above this entire suggestion is not intended to be implemented, but some of it, as time allows, is.
Vengil • Utviklerne er enige om at det er en god ide og vil jobbe videre med dette:
aug. 14 th 2023 1:45 • The competitive mode is the best game mode in Room 25.
On the rulebook :
Competition Mode
=> (2 to 3 players)
=> Reversible board: 10 turns side
“Dear candidates, our guards are on
vacation? What a blessing! You will be
allowed to fight against each other to be
the only one escaping! It’s even better!!”
Goal
Each player takes 2 prisoners. There are no guards.
All the players are against each other. The first player to have
all of his characters escape the Complex, or who eliminates his
opponents, wins the game.
Setup
Follow Setup of the Cooperation Mode for 2 and 3 players.
Victory conditions
A player wins:
• If he’s the first to have both of his characters escape.
• If his team is the last one alive.
• If one of your characters is eliminated, you have to wait
until the last turn of the countdown to escape alone.
On the rulebook :
Competition Mode
=> (2 to 3 players)
=> Reversible board: 10 turns side
“Dear candidates, our guards are on
vacation? What a blessing! You will be
allowed to fight against each other to be
the only one escaping! It’s even better!!”
Goal
Each player takes 2 prisoners. There are no guards.
All the players are against each other. The first player to have
all of his characters escape the Complex, or who eliminates his
opponents, wins the game.
Setup
Follow Setup of the Cooperation Mode for 2 and 3 players.
Victory conditions
A player wins:
• If he’s the first to have both of his characters escape.
• If his team is the last one alive.
• If one of your characters is eliminated, you have to wait
until the last turn of the countdown to escape alone.
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