#35515: "Display the preliminary points a Location gives upon selecting it, and update it during the game"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
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Detaljert beskrivelse
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Hva var spillhandlingen du ønsket å gjøre?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Hvilken nettleser bruker du?
Mozilla Firefox 86.0
Rapporthistorikk
More proof that this would be useful, along with this suggestion: boardgamearena.com/bug?id=35514 😀
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.