#35944: "More meaningful stats for chosen power"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Hva var spillhandlingen du ønsket å gjøre?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v88
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
-
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v88
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Hvilken nettleser bruker du?
Google Chrome v88
Rapporthistorikk
Benj
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
