#39928: "Give more time to see cards reserved by other players"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v90
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v90
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• Hva var spillhandlingen du ønsket å gjøre?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v90
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Hvilken nettleser bruker du?
Google Chrome v90
Rapporthistorikk
Perhaps have a "no-memory" setting where the reserved cards are public?
I'll let this open for people to vote on it anyway.
The reserved cards from the board are allegedly known to players and therefore must be shown briefly to other players and named in the log, as for the belote, which is also a memory game. Otherwise, these games become impracticable.
Forcing players to constantly memorize every card available for purchase every turn as a workaround would just unnecessarily slow down the game, I think.
I agree and would even like to see this effect if a card is payed immediately (so not only for reserved cards).
I think it should be in the logs.
forum.boardgamearena.com/viewtopic.php?f=389&t=21037#p87524
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
