#41425: "The game should notify the player if they don't have enough coins for an action"
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Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v90
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v90
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• Hva var spillhandlingen du ønsket å gjøre?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v90
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Hvilken nettleser bruker du?
Google Chrome v90
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
