#50937: "Improve the law making interface"
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Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Hva var spillhandlingen du ønsket å gjøre?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
