#55098: "Timer for the game"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v96
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v96
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• Hva var spillhandlingen du ønsket å gjøre?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v96
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v96
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Hvilken nettleser bruker du?
Google Chrome v96
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
