#60693: "Correct moving rules around nyumba"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
.
• Hvilken nettleser bruker du?
Google Chrome v99
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
.
• Hvilken nettleser bruker du?
Google Chrome v99
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Hvilken nettleser bruker du?
Google Chrome v99
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Hvilken nettleser bruker du?
Google Chrome v99
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
.
• Hvilken nettleser bruker du?
Google Chrome v99
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• Hva var spillhandlingen du ønsket å gjøre?
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
.
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v99
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
.
• Hvilken nettleser bruker du?
Google Chrome v99
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Hvilken nettleser bruker du?
Google Chrome v99
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
.
• Hvilken nettleser bruker du?
Google Chrome v99
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
After discussion with KIBA player (thanks Andrea) the following points in the game have to be adapted to have "official" rules implemented when it comes to nyumba:
- General: If nyumba was never emptied, but has <6 seeds, it is still "in posession", even if "not functional"
- General: Nyumba can only regain functionality if done so by a move with harvest, if filled to 6 in a non-harvest move, it counts still as non-functional for the lenght of the current move
- 1st phase: if nyumba has <6 seeds but is still in posession, a move without harvest empties it
- 2nd phase: if nyumba is still in posession (independently of seed number), a move without harvest stops in it • Hvilken nettleser bruker du?
Google Chrome v99
Rapporthistorikk
- Rule says, that a player may not select a single-seeded pit for a move without harvest, if no longer "having" the nyumba, but if he has not lost it but it is only temporarily disabled, then this rule does not apply. This goes along with the before mentioned "in posession" state.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
