#65240: "Highlight last move in turn based mode"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken nettleser bruker du?
Mozilla v5
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken nettleser bruker du?
Mozilla v5
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla v5
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• Hva var spillhandlingen du ønsket å gjøre?
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
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• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
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• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
Beyond the impracticality of move indicators in Fractal, games are supposed to be intellectually challenging. In connection games, you have to take a moment to identify the critical area (or areas) which probably, but not necessarily, relates to your opponent's last move.
I agree with statistical information being provided off to the side, like the distance to finish in Backgammon. This saves you from the thoughtless, mundane, time consuming process of counting and summing. But making the thought process a tiny bit easier by spoon feeding players with last move indicators seems misguided to me.
You have to evaluate the whole board anyway, knowing or not knowing the last move. I'm playing turn based Fractal, and it only takes me a couple seconds of evaluating the position to notice the critical zone where the last move was most likely made.
Installing a last move indicator is the most frequent request I get. And I do recognize argument in favor of them. Players are used to having them. They give a feeling of presence and engagement.
But considering the overall cost and benefit, I just don't like last move indicators. Whatever value may be afforded by them doesn't justify adding potentially confusing (when used in combination with next move indicators), unsightly visual clutter directly onto the playing area. At least not to me. I don't even want last move indicators as an option. Spoiling the visual aesthetic with something that's non-essential, unnecessary, and ultimately not very useful or helpful is not an option in my game programs.
I also find the beautiful background images to be a total distraction. I would give a chance to play with good old red-blue colours and you can direct people to a site to show the images in a better way. I accept the fact that some people can appreciate cows while playing a game but that's not true for everyone.
Another thing is: I didn't find an option to help understand the coordinate systems.
Would it also be possible to have a zoom functions? (I couldn't find it) It is hard to click on the smaller cells.
If it is not possible, then i would add an optional confirmation button because the possibility of a misclick here is amazingly high.
Every game here has a designer, an artist, and a developer. For my games, I am all three. The artwork you see is how I chose to represent Fractal. I've received a lot of compliments on the artwork. Yours is the first complaint. If I had to change a game's artwork every time someone didn't like it, it would never end.
Part of playing board games is focusing and tuning out distractions. It's hard for me to imagine how little tiny cows on some of the large tiles would be a "total distraction". But if they are, your opponent has the same distraction you have. So it's a fair game.
There is no coordinate system, except for the arcane, arbitrary cell numbering system I used in the program. Finely scaled coordinates outside the board wouldn't extend to the tiny cells in the middle. User coordinates wouldn't be practical. For simple connection games like Fractal though, coordinates and last move indicators aren't really necessary, as I also explained in detail above.
File Fractal under "It is what it is." No other game site has Fractal, so if you want to play it, you'll have to accept it as it is here. Actually, another site did add Fractal recently, which I reference on my website. But it's nowhere near as fully featured as Board Game Arena.
I have no idea how to install a zoom function, but It sounds ominously like work. Fortunately, your cellphone already has a zoom function, and the board is big enough on a computer monitor to accommodate accurate mouse clicks.
I dislike confirm buttons. So that also won't be happening.
I put a lot of work into Fractal. Much more than my other programs, both in the artwork and the coding. Now I'm done. Unless there's something really pressing, I won't be returning to Fractal.
Thanks for voicing your opinion though.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
