#66049: "Raise Arena Karma requirement to 85%"
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
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# | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v102
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v102
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hvilken nettleser bruker du?
Google Chrome v102
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hvilken nettleser bruker du?
Google Chrome v102
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v102
• Hva var spillhandlingen du ønsket å gjøre?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v102
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v102
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hvilken nettleser bruker du?
Google Chrome v102
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v102
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Hvilken nettleser bruker du?
Google Chrome v102
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- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.