#70607: "Real time game clock rule violation: clock continues counting down when player has no agency"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
i'm not sure if the clocks are logged and visible on replay
• Hvilken nettleser bruker du?
Google Chrome v104
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
i'm not sure if the clocks are logged and visible on replay
• Hvilken nettleser bruker du?
Google Chrome v104
-
• Hva var spillhandlingen du ønsket å gjøre?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
i'm not sure if the clocks are logged and visible on replay
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v104
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
i'm not sure if the clocks are logged and visible on replay
• Hvilken nettleser bruker du?
Google Chrome v104
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i oversettelsessenteret? Hvis ja, har den vært oversatt i mer enn 24 timer?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Hvilken nettleser bruker du?
Google Chrome v104
Rapporthistorikk
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
