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#71495: "Stones"
notabug: Dette er ikke en feil
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Vis feil: noe av spillinformasjonen var feil (Uten viktige konsekvenser for spillet)
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The stones are black and white, but the rules state the stones are red and blue. Although this doesn't affect gameplay, it doesn't accurately and respectfully portray the real game virtually.
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Sep 9 th 2022 15:30 •
MarkSteere • Dette er ikke en feil:
Sep 9 th 2022 16:42 • This is not a bug 🙂
I often use red and blue or black and green playing pieces in my rule sheets. These color combinations are totally arbitrary. There's nothing sacred about them. I just need two random colors to explain the rules. There's no reason to use these colors in game programs. If someone wants to program one of my games with different colors from the rule sheet, I totally don't care. Nothing could be less essential to the game than the colors used.
When I program one of my games, first I decide on background art. Then I choose colors for the pieces which contrast well with each other and with the background. There's zero consideration given to what colors were used in the rule sheet.
Since I designed the game myself, nobody is being disrespected by my use of alternative colors.
I've seen this complaint before and it always perplexes me why anyone would care that the program colors are different from the rule sheet colors. Thanks for voicing your opinion though. I hope my explanation cleared up any concerns you may have had.
I often use red and blue or black and green playing pieces in my rule sheets. These color combinations are totally arbitrary. There's nothing sacred about them. I just need two random colors to explain the rules. There's no reason to use these colors in game programs. If someone wants to program one of my games with different colors from the rule sheet, I totally don't care. Nothing could be less essential to the game than the colors used.
When I program one of my games, first I decide on background art. Then I choose colors for the pieces which contrast well with each other and with the background. There's zero consideration given to what colors were used in the rule sheet.
Since I designed the game myself, nobody is being disrespected by my use of alternative colors.
I've seen this complaint before and it always perplexes me why anyone would care that the program colors are different from the rule sheet colors. Thanks for voicing your opinion though. I hope my explanation cleared up any concerns you may have had.
fruktansvärt • Dette er ikke en feil:
Sep 10 th 2022 14:11 • the BALANCING RULE still references RED, should be black (first player).
MarkSteere • Dette er ikke en feil:
Sep 10 th 2022 14:43 • Yes. The rule sheet uses red and blue, and the program uses black and white, as I just got done exhaustively explaining. Is this really an insurmountable hurdle?
liam876 • Dette er ikke en feil:
Sep 11 th 2022 12:00 •
Sep 11 th 2022 14:18 • I think what fruktansvärt was trying to say is that on BGA game page the About section still says RED in the balancing rule. If someone reads that (and doesn't open the pdf rule sheet), they might be slightly confused.
Maybe the BGA page could say "The first player on their first turn", so the phrase works with any color?
Although I agree that this is not a major issue.
Maybe the BGA page could say "The first player on their first turn", so the phrase works with any color?
Although I agree that this is not a major issue.
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