#76835: "Shade or otherwise highlight furnishing tiles you are able to (or not able to) purchase"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v107
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v107
-
• Hva var spillhandlingen du ønsket å gjøre?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v107
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v107
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • Hvilken nettleser bruker du?
Google Chrome v107
Rapporthistorikk
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
