#78861: "Apply "cool" font used e.g. in faction boards to non-latin languages"
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Hva har skjedd, eller hva gjelder det? Vennligst velg
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Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v108
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v108
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Hvilken nettleser bruker du?
Google Chrome v108
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Hvilken nettleser bruker du?
Google Chrome v108
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v108
-
• Hva var spillhandlingen du ønsket å gjøre?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v108
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v108
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Hvilken nettleser bruker du?
Google Chrome v108
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v108
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Hvilken nettleser bruker du?
Google Chrome v108
Rapporthistorikk
"Could I somehow use the "cool" font used e.g. in faction boards in for non-latin languages"
changed to
"Apply "cool" font used e.g. in faction boards to non-latin languages"
Because this suggestion has been open for almost a year without receiving any user votes, we're closing it out and focusing our efforts elsewhere.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
