#85084: "Team chat shouldn't be private by default"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v111
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v111
-
• Hva var spillhandlingen du ønsket å gjøre?
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
-
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v111
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v111
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
I can understand why some people would want it to be private, but making it public actually forces players to write as if they were playing IRL. You can eavesdrop on the other team's conversation, and in fact you should. There's nothing on the rules against that.
Also, that enables some form of audit that the other team isn't cheating.
My suggestion is to make the being private or public an option on game creation. • Hvilken nettleser bruker du?
Google Chrome v111
Rapporthistorikk
Just make the team chat public at the end of the game to show no cheating occured
Also, if Team A knows wat Team B thinks their words are, they can skew future clues to cause confusion. This is not intended in the game design, I think.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
