#89272: "Taking sequential turns with lots of action kicks you"
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
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• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v113
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• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
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• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
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• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
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• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v113
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• Hva var spillhandlingen du ønsket å gjøre?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
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• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v113
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v113
-
• Vennligst beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Hvilken nettleser bruker du?
Google Chrome v113
Rapporthistorikk
Otherwise a player could take an action to gain an extra action, then undo their turn, then repeat etc. to never run out of time until their opponents have to leave.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
