#96118: "Scuttling rules are not completely followed"
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Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljert beskrivelse
-
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Hvilken nettleser bruker du?
Mozilla v5
-
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Hvilken nettleser bruker du?
Mozilla v5
-
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Hvilken nettleser bruker du?
Mozilla v5
-
• Hva var spillhandlingen du ønsket å gjøre?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. -
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
-
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Hvilken nettleser bruker du?
Mozilla v5
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
