Alle rapporter
astra_displayed rapporter
#97716: "Loading should be much faster"
rejected: Utviklerne syns ikke dette er en god ide eller at kostnaden blir for høy i forhold til nytten
1
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Forslag: Etter min mening ville følgende forbedre spillimplementasjonen betydelig
Detaljert beskrivelse
-
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Most games load in a few seconds. Astra sits at "loading the game log" for a long time and that time increases as the game progresses, making turn-based games tedious.
• Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
ExpendableEnsign • Dette forslaget har ikke blitt analysert av utviklerne ennå:
Sep 5 th 2023 14:07 • Last round of the game and loading is taking 75 seconds.
(over 50Mbps broadband)
(over 50Mbps broadband)
Kayvon • Utviklerne syns ikke dette er en god ide eller at kostnaden blir for høy i forhold til nytten:
Sep 5 th 2023 14:46 • This is an affect of the BGA framework. There's nothing we can do as developers to change the framework.
ExpendableEnsign • Utviklerne syns ikke dette er en god ide eller at kostnaden blir for høy i forhold til nytten:
Sep 5 th 2023 14:51 • That can't be true, or every other game would take that time.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
Kayvon • Utviklerne syns ikke dette er en god ide eller at kostnaden blir for høy i forhold til nytten:
Sep 5 th 2023 15:37 • What would you like us to do? We have no control over the loading time. Once the game is loaded and displayed, that's when we gain control of what is shown, so we are responsible for that split second time.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
Kayvon • Utviklerne syns ikke dette er en god ide eller at kostnaden blir for høy i forhold til nytten:
Sep 5 th 2023 15:39 • If you have any coding suggestions for what we can change in our code to modify the behavior, I'm all ears. I'm not trying to be argumentative here, it's just that I don't know of any way to have our code (loaded last) speed up the BGA framework (processing during the loading screen).
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
Legg til noe i denne rapporten
Legg til her noe som synes relevant for å reprodusere denne feilen eller forstå forslaget ditt:
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.