On their turn, a player generally turns over one square tile and one round tile.
If the two tiles are 100% identical (same candy of the same color), they are left in place and visible. The same player can play again.
If they are not identical, they are turned face down again and the player to their left takes their turn. It is permissible to turn a round tile over first and then a square tile.
After turning a square tile over for which you donât expect to find the match, you have the option to turn nothing further over, to avoid the risk of theft. If you think you know an opponentâs tile, you can try to find a pair that includes one of their round tiles. If you succeed, you steal the tile from them, and you give them one of yours in return.
Their tile is placed face up in front of you, and your tile is placed face down in front of them.
Shuffle the 32 round tiles and deal 4 to each player.
32 square tiles, with the same types of candy, 3 money tiles 1 empty package tile.
The game ends when a player finishes their turn with all the round tiles in front of them face up. They win.