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D I V I D E E T I M P E R A

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White Death Day

London – year 49 after the White Death Day. Humankind is

standing on its last legs. The Purebred – with their superior

technology – present themselves as benevolent overlords

willing to help the people. They have taken control of the

remains of a world ravaged by everlasting frost. They give us a

ray of light... or at least that’s what we once hoped for.

This new ruling caste, fearing to lose control over the few weak

survivors who remain, try to turn this hope into terror, speaking

of impostors – or aliens – who came to conquer Earth.

They blame these faceless beings for the great catastrophe

that struck us almost fifty years ago, turning our attention away

from what they, our new Purebred Masters, are doing to us.

But we resist, hoping now that someone else will rise from the

ice and snow to truly help us rather than restrain us in frozen

shackles.

I have almost reached the end of my life cycle, but I have

instructed Abraham the best I could. He will guide you through

the curtain of lies the Purebred raise to further their selfish

interests.

Follow him.

Infiltrate the Scrappers who are seeking Resources in Old

London.

There, you will come into contact with the Purebred and

with other scattered Factions of survivors. Seek for as much

information as possible, and be prepared: the Day of

Awakening is near.

For the Awakening!

Jean

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Welcome to Old London, dear citizens.

You are asked to find as many technological

materials  and old energy cells  as you can by

rummaging through the snow, on the rooftops, and

in the apartments. In return, we will give you food

rations and medicines.

Some of our vehicles  will be provided to support

you. Problems will not be tolerated, and we will

always be there to supervise your work.

The game is set on a modular board of Districts subdivided into areas called Ground and Roof Regions.

The Scrappers, your Faction's workers who search the city far and wide for pieces of valuable scrap, will try to

move on the board using their Feats to collect as many materials as possible.

You are going to find two types of Resources: Technology items and Energy Cells, represented in the game

by tokens.

These materials can be used to buy items in various Markets, in order to improve your skills, or they can be

kept until the end of the game to convert them into food and medicine Supplies (victory points).

At the end of each Turn, you will be asked to satisfy the Purebred's requests through public Missions that

everyone can undertake if the prerequisites are met.

Powerful Purebred Drones will be assigned to help you. But beware of your opponents, they might steal them

and use them against you.

A DEI: Divide et Impera game lasts 4 Turns, each of them structured into 3 Phases.

At the end of the 4 Turns, the player with the most Supplies will survive and win the game.

The Game

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