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D I V I D E E T I M P E R A
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White Death Day
London – year 49 after the White Death Day. Humankind is
standing on its last legs. The Purebred – with their superior
technology – present themselves as benevolent overlords
willing to help the people. They have taken control of the
remains of a world ravaged by everlasting frost. They give us a
ray of light... or at least that’s what we once hoped for.
This new ruling caste, fearing to lose control over the few weak
survivors who remain, try to turn this hope into terror, speaking
of impostors – or aliens – who came to conquer Earth.
They blame these faceless beings for the great catastrophe
that struck us almost fifty years ago, turning our attention away
from what they, our new Purebred Masters, are doing to us.
But we resist, hoping now that someone else will rise from the
ice and snow to truly help us rather than restrain us in frozen
shackles.
I have almost reached the end of my life cycle, but I have
instructed Abraham the best I could. He will guide you through
the curtain of lies the Purebred raise to further their selfish
interests.
Follow him.
Infiltrate the Scrappers who are seeking Resources in Old
London.
There, you will come into contact with the Purebred and
with other scattered Factions of survivors. Seek for as much
information as possible, and be prepared: the Day of
Awakening is near.
For the Awakening!
Jean
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Welcome to Old London, dear citizens.
You are asked to find as many technological
materials and old energy cells as you can by
rummaging through the snow, on the rooftops, and
in the apartments. In return, we will give you food
rations and medicines.
Some of our vehicles will be provided to support
you. Problems will not be tolerated, and we will
always be there to supervise your work.
The game is set on a modular board of Districts subdivided into areas called Ground and Roof Regions.
The Scrappers, your Faction's workers who search the city far and wide for pieces of valuable scrap, will try to
move on the board using their Feats to collect as many materials as possible.
You are going to find two types of Resources: Technology items and Energy Cells, represented in the game
by tokens.
These materials can be used to buy items in various Markets, in order to improve your skills, or they can be
kept until the end of the game to convert them into food and medicine Supplies (victory points).
At the end of each Turn, you will be asked to satisfy the Purebred's requests through public Missions that
everyone can undertake if the prerequisites are met.
Powerful Purebred Drones will be assigned to help you. But beware of your opponents, they might steal them
and use them against you.
A DEI: Divide et Impera game lasts 4 Turns, each of them structured into 3 Phases.
At the end of the 4 Turns, the player with the most Supplies will survive and win the game.
The Game
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