#104634: "Game Option for auto confirm the racing phase. "
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Mozilla v5
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hvilken nettleser bruker du?
Mozilla v5
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hvilken nettleser bruker du?
Mozilla v5
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Mozilla v5
• Hva var spillhandlingen du ønsket å gjøre?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Mozilla v5
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hvilken nettleser bruker du?
Mozilla v5
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Mozilla v5
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Hvilken nettleser bruker du?
Mozilla v5
Rapporthistorikk
It spend more time for the game with no reason.
Players do not need to start at the same time in turn-based.
I am playing the crew and there you can automate the answer if you want to continue with the next mission so you don't have to click on the button, yes i want to continue.
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.