#13842: "Number pawns visibly on the board "
Hva handler denne rapporten om?
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
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Detaljert beskrivelse
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v70
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v70
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hvilken nettleser bruker du?
Google Chrome v70
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hvilken nettleser bruker du?
Google Chrome v70
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v70
• Hva var spillhandlingen du ønsket å gjøre?
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v70
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v70
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hvilken nettleser bruker du?
Google Chrome v70
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v70
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• Hvilken nettleser bruker du?
Google Chrome v70
Rapporthistorikk
it would be nice when it's also visible to us which pawn has which numbre.
The spaces are traditionally numbered from 1 to 18, starting from the starting space of each player. Each space on the board can therefore be traced by the combination of the space number and the corresponding space #1 color.
Why could it be ridiculous? Because it tries to put the cart before the horse. The problem is that the messages identify pawns, not fields. But they should. "Robo65 plays 2♣ and moves his 2nd pawn 2 fields forward" - that's not really helpful. A better message system would follow diamond's thought and number the fields from <color>-1 to <color>-18. And a message would be something like this:
"Robo65 plays 9♣ and moves a pawn from Red 3 to Red 12".
But this might get complicated when players choose their favourite color (premium feature). There are eleven of them, and I didn't check how Toc behaves when players choose unusual colors like khaki or cyan. And what would happen when Een adds three more custom colors?
So, to avoid a complex software construct just to map arbitrary colors to color names, numbering the pawns might be easier indeed.
All of that is interesting but is it really useful after all?
Toc is a game where you don't really need the history for making your move: you just need the current situation and your cards (the only real use in game for log IMO is to know which cards have been played).
When I choose what to log in a game I develop, I consider the log as a way to reconstruct the whole history of the game "just" by reading it (understand: you can replay the game with an actual board following the instructions). That is why I numbered the pawns, just to know which pawn has been played. This is only my design, the other games don't necessarely follow that guideline.
But indicating that number of the pawn is overkill I think, since it does not add any useful information, neither to make your move, nor to build the history of the game. And distinguishing the pawns inside the waiting area seems irrelevant to me...
The Chess-like notation you propose refering to the numbering of the fields would ease the read of the whole history indeed, but not the players in-game I think, because there are not necessarely aware of this system and that would introduce too much colors to be read ("Red 3? Red 12? what is this Red ? I did not move a Red pawn").
So I think in that matter, the best solution (even if not perfect) is to change nothing.
Thanks!
Woodruff
I finally changed my mind, and made an option for it (that way players who don't care can keep their usual numberless display).
Further info in this thread: boardgamearena.com/forum/posting.php?mode=post&f=222
Enjoy!
Woodruff
This is the good one: boardgamearena.com/forum/viewtopic.php?f=222&t=14978
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