#77761: "Tournament Points Option 1 for Winner and 0 for Everyone Else"
Hva har skjedd, eller hva gjelder det? Vennligst velg
Hva har skjedd, eller hva gjelder det? Vennligst velg
Vennligst sjekk om det allerede er en rapport om samme emne
Hvis ja, vennligst STEM på denne rapporten. Rapporter med flest stemmer er gitt PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
---|
Detaljert beskrivelse
• Vennligst kopier/lim inn feilmeldingen du ser på skjermen, om mulig.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Vennligst forklar hva du ønsket å gjøre, samt hva du faktisk gjorde og hva som skjedde
• Hvilken nettleser bruker du?
Google Chrome v108
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v108
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hvilken nettleser bruker du?
Google Chrome v108
• Hva ble vist på skjermen når du ble blokkert (Tom skjerm? Del av spillgrensesnittet? Feilmelding?)
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hvilken nettleser bruker du?
Google Chrome v108
• Hvilken del av reglene ble ikke respektert av BGA-tilpasningen
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Er regelbruddet tydelig i spilloggen? Hvis ja, Hvilket trekknummer?
• Hvilken nettleser bruker du?
Google Chrome v108
• Hva var spillhandlingen du ønsket å gjøre?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hva prøvde du å gjøre for å trigge denne spillhandlingen?
• Hva skjer når du prøver å gjøre dette (feilmelding, meldingsstatus for meldingsfelt, ...)?
• Hvilken nettleser bruker du?
Google Chrome v108
• På hvilket tidspunkt i spillet oppsto problemet (hva var den daværende spillinstruksjonen)?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hva skjer når du forsøker å gjøre en spillhandling (feilmelding, spillstatusfeltmelding, ...)?
• Hvilken nettleser bruker du?
Google Chrome v108
• Vennligst beskriv visningsproblemet. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hvilken nettleser bruker du?
Google Chrome v108
• Vennligst kopier / lim inn teksten som vises på engelsk i stedet for språket ditt. Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Er denne teksten tilgjengelig i translation system? Hvis ja, har den blitt oversatt i mer enn 24 timer?
• Hvilken nettleser bruker du?
Google Chrome v108
• Vennligst forklar ditt forslag nøyaktig og konsistent slik at det er så enkelt som mulig å forstå hva du mener.
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• Hvilken nettleser bruker du?
Google Chrome v108
Rapporthistorikk
i.imgur.com/IT1A7VK.png
Legg til noe i denne rapporten
- En annen bord ID / flytt ID
- Løste F5 problemet?
- Oppstod problemet gjentatte ganger? Hver gang? Tilfeldig?
- Hvis du har et skjermbilde av denne feilen (alltid lurt) kan du bruke Imgur.com for å laste det opp og kopiere inn lenken til bildet her.