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Bordoppsett

Spillmodus
Normal modus
Spilltempo
Asynkront • Tidsbegrenset
Betenkningstid for hver spiller
3 days
Tidsrom
24 timer om dagen (ikke spilletid)
Oppsett for landbrikkene
Tilfeldig oppsett med tilfeldig plassering av tallbrikker
Benytt tilfeldig landoppstilling med tallbrikkene lagt ut i tilfeldig rekkefølge
Havne oppsett
Stokk rammedeler
Rammedelene stokkes, havnedelene blir ikke brukt
Kombinert handel/bygge fase
Aktivert
Spillere kan bytte og bygge i hvilken som helst rekkefølge
Expansion
Base game
Base game
Variant: Easy Start
Aktivert
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Friendly Robber
Aktivert
When a “7” is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement of a player who only has 2 victory points.

1 min

gjennomsnittlig ventetid

Spillresultat

Statistikk

Bordoppsett

Spillmodus
Normal modus
Spilltempo
Asynkront • Tidsbegrenset
+0:00 per turn (maximum 0:00)
Betenkningstid for hver spiller
3 days
Tidsrom
24 timer om dagen (ikke spilletid)
Oppsett for landbrikkene
Tilfeldig oppsett med tilfeldig plassering av tallbrikker
Benytt tilfeldig landoppstilling med tallbrikkene lagt ut i tilfeldig rekkefølge
Havne oppsett
Stokk rammedeler
Rammedelene stokkes, havnedelene blir ikke brukt
Kombinert handel/bygge fase
Aktivert
Spillere kan bytte og bygge i hvilken som helst rekkefølge
Expansion
Base game
Base game
Variant: Easy Start
Aktivert
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Friendly Robber
Aktivert
When a “7” is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement of a player who only has 2 victory points.

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Spillinfo

Hvordan spille?

Utgitt av :

publisher

Utviklet av: :

darhf, lordalx

Utgivelse :

250204-2027





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