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Bordoppsett

Spillmodus
Normal modus
Spilltempo
Asynkront • 1 trekk per 2 dager
Oppsett for landbrikkene
Tilfeldig oppsett med tilfeldig plassering av tallbrikker
Benytt tilfeldig landoppstilling med tallbrikkene lagt ut i tilfeldig rekkefølge
Havne oppsett
Standard oppsett
Havner er plassert etter standard oppsettet til rammen
Kombinert handel/bygge fase
Aktivert
Spillere kan bytte og bygge i hvilken som helst rekkefølge
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Aktivert
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Deaktivert
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Aktivert
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

1 min

gjennomsnittlig ventetid

Spillresultat

Statistikk

Bordoppsett

Spillmodus
Normal modus
Spilltempo
Asynkront • 1 trekk per 2 dager
+2 days per turn (maximum 6 days)
Oppsett for landbrikkene
Tilfeldig oppsett med tilfeldig plassering av tallbrikker
Benytt tilfeldig landoppstilling med tallbrikkene lagt ut i tilfeldig rekkefølge
Havne oppsett
Standard oppsett
Havner er plassert etter standard oppsettet til rammen
Kombinert handel/bygge fase
Aktivert
Spillere kan bytte og bygge i hvilken som helst rekkefølge
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Aktivert
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Deaktivert
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Aktivert
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

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Spillinfo

Hvordan spille?

Utgitt av :

publisher

Utviklet av: :

darhf, lordalx

Utgivelse :

250204-2027





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