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Laster grafikk (10%)
Bord #646050135
Flytt #45
Fremdrift 11%
Tidligere på Caylus #646050135 ... ([Hopp over replay av siste trekk])

Innstillinger

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Vis hjelpeboble

Spillinstillinger

Spillmodus
Spilltempo
Dette spillet har blitt oppdatert siden det startet, derfor er reprisen EKSPERIMENTEL.
{ARENA_CANNOT_PLAY_EXPLANATION}

{HOTSEAT_HEY_ITS_YOUR_TURN}

{PLAY}

0 -795407968 eur Visitor-795

Innstillinger

Vis spillogger
Vis hjelpeboble

Spillinstillinger

Spillmodus
Spilltempo

Merk: 3D er eksperimentelt

Du er tilskuer til dette spillet
0
149
2 days
Vis markør
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1
 
0
 
0
7
2
anq0223
10
206
2 days
Vis markør
0
 
0
 
0
 
1
 
0
4
1
Spectators: Visitor-795407968
Gi opp
Forlat
anq0223 places a worker on Merchant's Guild for 1 denier(s)
04:59 PM
Gonzabianchi places a worker on the castle for 1 denier(s)
3/26/2025 02:42 PM
anq0223 places a worker on Jousting Field for 1 denier(s)
05:53 PM
Gonzabianchi places a worker on Trading post for 1 denier(s)
01:54 PM
anq0223 places a worker on Sawmill for 1 denier(s)
3/25/2025 02:49 AM
Gonzabianchi places a worker on Quarry for 1 denier(s)
07:53 PM
anq0223 places a worker on Forest for 1 denier(s)
03:39 PM
Gonzabianchi places a worker on Farm for 1 denier(s)
01:30 PM
A new turn begins. Each player gets his revenue.
End of the turn! The bailiff moves one space forward.
anq0223 gets 4 deniers with a favor
anq0223 chooses a favor from line: deniers
anq0223 built the most houses and gains 1 favor
anq0223 builds a part of the castle (Dungeon) for 1 food, 1 wood and 1 stone and gets 5 points
01:10 AM
Gonzabianchi cannot activate Sawmill (beyond location of provost)
Quarry: anq0223 gets 1 stone
Farm: anq0223 gets 1 cloth
3/24/2025 01:09 AM
Forest: Gonzabianchi gets 1 wood
05:03 PM
anq0223 moves the provost 1 space(s) for 1 denier(s)
03:48 PM
Gonzabianchi moves the provost 1 space(s) for 1 denier(s)
02:00 PM
anq0223 moves the provost 2 space(s) for 0 denier(s)
Trading post: Gonzabianchi gets 3 denier
All players have passed. Building activation starts.
anq0223 passes
3/23/2025 12:51 AM
Gonzabianchi is the first player to pass and gets 1 denier
09:16 PM
anq0223 places a worker on the castle for 1 denier(s)
09:13 PM
Gonzabianchi places a worker on Sawmill for 1 denier(s)
07:50 PM
anq0223 places a worker on Merchant's Guild for 1 denier(s)
07:17 PM
Gonzabianchi places a worker on Forest for 1 denier(s)
12:40 PM
anq0223 places a worker on Quarry for 1 denier(s)
3/22/2025 04:40 AM
Gonzabianchi places a worker on Trading post for 1 denier(s)
10:53 PM
anq0223 places a worker on Farm for 1 denier(s)
A new turn begins. Each player gets his revenue.
End of the turn! The bailiff moves one space forward.
anq0223 gets 3 deniers with a favor
anq0223 chooses a favor from line: deniers
anq0223 built the most houses and gains 1 favor
anq0223 builds a part of the castle (Dungeon) for 1 food, 1 wood and 1 cloth and gets 5 points
Sawmill: anq0223 gets 1 wood
Quarry: Gonzabianchi gets 1 stone
Farm: anq0223 gets 1 cloth
10:51 PM
Forest: Gonzabianchi gets 1 food
07:02 PM
anq0223 moves the provost 1 space(s) for 1 denier(s)
04:40 PM
Gonzabianchi chooses not to move the Provost
Inn: anq0223 goes into the Inn
Gonzabianchi moves the provost 1 space(s) for 0 denier(s)
10:18 AM
Trading post: Gonzabianchi gets 3 denier
All players have passed. Building activation starts.
anq0223 passes
3/21/2025 01:04 AM
Gonzabianchi is the first player to pass and gets 1 denier
08:57 PM
anq0223 places a worker on Inn for 1 denier(s)
03:40 PM
Gonzabianchi places a worker on Merchant's Guild for 1 denier(s)
3/20/2025 10:33 AM
anq0223 places a worker on the castle for 1 denier(s)
11:48 PM
Gonzabianchi places a worker on Trading post for 1 denier(s)
05:32 PM
anq0223 places a worker on Sawmill for 1 denier(s)
01:35 PM
Gonzabianchi places a worker on Quarry for 1 denier(s)
01:10 PM
anq0223 places a worker on Farm for 1 denier(s)
01:02 PM
Gonzabianchi places a worker on Forest for 1 denier(s)
11:27 AM
A new turn begins. Each player gets his revenue.
The color of anq0223 has been chosen according to their preferences. Change my preferences.
3/19/2025 11:03 AM
Did you know?
If some players are not playing, just wait until they run out of thinking time, then expel them from the game.
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